Towards the end of 2014, Microsoft introduced Bitcoin as a payment option for Xbox games, Windows apps, and other digital merchandise.

Three years later, it has come to regret that decision. Today, the Redmond, Washington-based tech giant no longer accepts the cryptocurrency as tender for its products and services.

“According to the information that was sent to us, we have just given a certain amount of time to accepting Bitcoin to use for purchases. However, since that time has ended, we are now prioritizing credit cards, debit cards, and PayPal as the main payment instruments,” a Microsoft staffer told us.

Some press outlets have speculated that circulating rumors implied Bitcoin was removed because of its volatility. However, the response we received seems to indicate this was simply the end of a trial period.

Microsoft may have ended the trial period due to Bitcoin’s excessive volatility and unreasonable transaction fees for the products and services it usually offers, but we have yet to confirm whether this is the case.

Neither are we absolutely clear yet on whether the removal is permanent.

In the middle of March 2016, Microsoft accidentally announced that it would no longer accept Bitcoin. Over the following days, the company issued an apology and reassured users that it was not getting rid of the payment option just yet.

This time, there was no announcement. The option merely ceased to exist without so much as a warning notice. A computer resource site made the discovery, setting the rumor mill in motion.  

Confirmation came only when we contacted Microsoft for clarification.

Steam, on the other hand, was much more public about its rejection of Bitcoin as a payment method last month. Valve, the parent company of Steam, said in a blog post that the cryptocurrency’s volatility and high transaction processing fees were to blame for their decision.

However, Valve went on to add it would re-evaluate Bitcoin’s potential for its platform “at a later date.”